Turn your ideas into clear animated explainer video plans with 10 detailed, editable AI prompts. Create scripts, storyboards, scene prompts, and editing directions for product videos, tutorials, app demos, and more. Replace the brackets with your details and start planning. Animation and video editing are completed separately in your chosen tool.
What this prompt does
- Creates structured video scripts with hooks, explanations, and clear next steps.
- Plans timed scenes, visual actions, text overlays, and animation directions.
- Adapts 10 explainer formats to your topic, audience, brand, and goal.
Tips for this prompt
- Fill brackets with specific details, real examples, and verified claims.
- Keep each video focused on one main message and one viewer action.
- Check narration timing and generate scenes separately using consistent character and style descriptions.
How to use the prompt
- Choose one of the 10 prompts and replace every bracketed field.
- Paste the complete prompt into a chat-based AI assistant, then review the script and storyboard.
- Use the scene directions in your animation workflow; add editable text, narration, captions, and music in your video editor.
10 Copy-Paste Prompts for Animated Explainer Videos
Replace the [bracketed fields] with your details. Paste one complete prompt into a chat-based AI assistant to create your script, storyboard, and animation directions. Use those outputs in your chosen animation or video tool to produce the finished video.
1. The Problem-to-Solution Product Explainer
Act as an animated explainer scriptwriter. Plan a 60-second video showing how my product solves one specific customer problem.
MY DETAILS
– Product and what it does: [name + plain-English explanation]
– Audience: [specific type of customer]
– Recurring problem: [one frustrating situation]
– Features and their practical benefits: [up to three feature → benefit pairs]
– Verified proof: [approved fact, demonstration, or “none”]
– Call to action: [one action + destination]
– Format and appearance: [9:16 or 16:9], [flat 2D or other style], [brand colors]
Build six scenes:
- 0–5 seconds: Show the frustration.
- 5–15 seconds: Show its practical consequence.
- 15–25 seconds: Introduce the product.
- 25–40 seconds: Demonstrate the solution.
- 40–52 seconds: Show the useful outcome and supplied proof.
- 52–60 seconds: Give the call to action.
Use the same main character throughout. Demonstrate benefits through visible actions instead of floating feature lists.
Return:
– A one-sentence core message.
– A 110–125-word voiceover.
– A storyboard table with timing, matching narration, visual action, on-screen text of six words maximum per scene, and movement or transition.
– One standalone animation-generation prompt per scene, repeating the character description and visual style.
Keep text overlays separate for editing. Use only supplied claims; mark missing essential facts [CONFIRM].
2. Explain a Difficult Idea with One Visual Metaphor
Act as an educational animation writer. Explain the concept below to a beginner in a 90-second animated video.
MY DETAILS
– Concept: [one concept]
– Audience and existing knowledge: [who they are + what they already understand]
– Accurate source notes: [paste the explanation or verified notes]
– Everyday setting they recognize: [kitchen, library, delivery route, etc.]
– Three things they should understand afterward: [three learning points]
– Misunderstanding to prevent: [one common mistake]
– Appearance: [animation style], [colors], [aspect ratio]
Choose one metaphor from the supplied everyday setting and explain why it fits. Keep that metaphor throughout the video.
Open with a familiar situation, introduce the concept, animate three cause-and-effect relationships, explain where the metaphor stops being accurate, and finish with a one-sentence recap.
Define any essential technical term immediately in everyday language.
Return:
– A mapping showing which everyday objects represent which parts of the concept.
– A 165–185-word voiceover.
– A seven-scene storyboard whose timings total 90 seconds, including narration, objects, actions, and short text overlays.
– One animation-generation prompt per scene with consistent objects, colors, and setting.
– One simple viewer question that checks understanding.
Exclude text from generated imagery. If the source notes cannot support a claim, flag the gap rather than inventing an explanation.
3. Turn a Process into a Five-Step Tutorial
Act as a tutorial designer and animation director. Turn my process into a 75-second animated tutorial that a first-time user can follow.
MY DETAILS
– Task and desired result: [what viewers will complete]
– Audience: [who is following along]
– Starting requirements: [materials, access, or prior setup]
– Five steps in the correct order: [paste steps 1–5]
– Common mistake: [mistake + correct fix]
– Observable completion check: [what success looks like]
– Format: [aspect ratio], [animation style], [brand colors]
Allocate:
– 5 seconds to the result and requirements.
– 12 seconds to each of the five steps.
– 10 seconds to the completion check.
Preserve the supplied order. Give each step one action verb and one visible result. Show the common mistake and its correction inside the relevant step. Use a persistent progress indicator numbered 1–5.
Return:
– A 135–150-word voiceover.
– A seven-scene storyboard.
– For every step: its number, exact action, required object or screen element, expected result, and one short text label.
– One standalone animation-generation prompt per scene, describing how the same objects change between steps.
– A three-item checklist viewers can use to confirm completion.
Put labels and progress graphics in separate editing instructions. Do not invent missing steps; identify any gap that would prevent someone following the tutorial.
4. Show One Useful Task in an App
Act as a software demo writer. Create a 45-second animated explainer showing one complete task in my app, from the starting screen to a visible result.
MY DETAILS
– App name and purpose: [name + purpose]
– Target user: [role + experience level]
– Task to demonstrate: [one task]
– Actual screens and controls: [paste screen names, button labels, and click order]
– Starting state and finished state: [before → after]
– Main benefit: [specific practical benefit]
– Approved call to action: [action]
– Visual direction: [colors], [aspect ratio], [interface animation style]
Use five scenes:
- 0–4 seconds: Show the user’s need.
- 4–10 seconds: Establish the starting screen.
- 10–28 seconds: Animate the supplied actions in order.
- 28–38 seconds: Show the completed result and benefit.
- 38–45 seconds: Give the call to action.
Use deliberate cursor movement, one highlighted control at a time, and a brief pause after each important action.
Return a 75–90-word voiceover, timed storyboard, exact interface labels, and editor instructions for cursor paths, zooms, and highlights. Add a motion prompt per scene for animating the supplied screens.
Use provided screenshots when available; otherwise label the layout as a schematic and use only supplied controls. Never invent a feature, button, or measured time saving. Keep interface text as editable overlays or source screen assets.
5. Explain What Happens After Booking a Service
Act as a service-business explainer writer. Plan a 60-second animated video that helps a first-time customer understand what happens after booking.
MY DETAILS
– Business and service: [name + exact service]
– Customer: [type of customer]
– Main concern before booking: [one uncertainty]
– Booking process: [actual steps]
– Preparation required: [what the customer must provide or do]
– Service stages: [what happens, in order]
– Deliverables and timing: [what is included + verified timeframe, if available]
– Next action and look: [call to action], [colors], [animation style], [aspect ratio]
Use a six-scene customer journey:
- Concern.
- Booking.
- Preparation.
- Service delivery.
- Handover.
- Next action.
Assign timings totaling 60 seconds. Keep the same customer and provider characters throughout.
Show who does what using a simple visual handoff, such as a brief, appointment card, or completed deliverable. Address the customer’s concern through a specific supplied process detail.
Return:
– A 110–125-word voiceover.
– A timed storyboard with short text overlays.
– One standalone animation-generation prompt per scene.
– A simple timeline graphic specification.
– Three questions the video answers for a new customer.
Keep inclusions, optional extras, and customer responsibilities distinct. Do not promise availability, refunds, turnaround times, or results unless explicitly supplied.
6. Compare Two Options Clearly
Act as an explainer writer creating a fair 60-second animated comparison. Help viewers choose between two options for one specific situation.
MY DETAILS
– Decision and audience: [what they are choosing + who they are]
– Option A: [name + verified details]
– Option B: [name + verified details]
– Shared scenario: [the same task both options must handle]
– Three comparison criteria: [criterion 1, 2, 3]
– Relevant evidence: [facts, prices with dates, limits, or “not available”]
– Viewer priorities: [budget, simplicity, flexibility, etc.]
– Style and format: [visual style], [colors], [aspect ratio]
Use six scenes, allocating 10 seconds to each:
- Decision setup.
- Criterion 1.
- Criterion 2.
- Criterion 3.
- Tradeoff recap.
- Conditional recommendation.
Keep A and B in consistent left/right positions with equally sized visual treatment. Demonstrate both options using the same scenario. Include an actual tradeoff instead of declaring a universal winner.
Return a 110–125-word voiceover, a source-based comparison table, a timed storyboard, and one animation-generation prompt per scene. Specify editable labels for each criterion.
Finish with “Choose A if…” and “Choose B if…” statements tied to the supplied priorities.
Mark missing facts “not provided.” Do not invent competitor weaknesses, assume current prices, or animate numerical differences with misleading scale.
7. Correct Three Myths with Visual Examples
Act as an educational video writer. Create a 60-second animated explainer correcting three misconceptions without shaming the viewer.
MY DETAILS
– Topic and audience: [topic + who needs the explanation]
– Myth 1, accurate replacement, evidence: [details]
– Myth 2, accurate replacement, evidence: [details]
– Myth 3, accurate replacement, evidence: [details]
– Practical next step: [one useful action]
– Tone and design: [friendly, calm, etc.], [style], [colors], [aspect ratio]
Use five scenes:
– A 6-second opening.
– Three 15-second myth corrections.
– A 9-second closing.
For each correction, briefly introduce the mistaken belief, immediately state the accurate replacement, and demonstrate it with one concrete animated example.
Make the accurate explanation visually dominant and use clear “Myth” and “Fact” labels. If a statement is partly true, explain the condition instead of forcing a false binary.
Return:
– A 110–125-word voiceover.
– A timed storyboard.
– Exact editable labels.
– One standalone animation-generation prompt per scene.
– An evidence note connecting each correction to the supplied material.
End by repeating the three accurate takeaways and the next step. If the evidence does not establish a correction, flag that item before writing the script. Do not fabricate studies, expert quotations, or statistics.
8. Turn Three Numbers into an Animated Data Story
Act as a data storyteller and motion-graphics planner. Explain one meaningful finding from my data in a 45-second animated video for a nontechnical audience.
MY DETAILS
– Audience and question: [who is watching + what they want to know]
– Dataset: [up to three key values with labels, units, dates, and source]
– Baseline or comparison: [value + matching units and period]
– Context and limitations: [what the data does and does not show]
– Intended takeaway: [one evidence-supported message]
– Call to action: [what viewers should do next]
– Visual style: [colors], [aspect ratio], [motion-graphics style]
Use five scenes:
- 0–5 seconds: Pose the question.
- 5–13 seconds: Establish the baseline.
- 13–25 seconds: Reveal the comparison.
- 25–36 seconds: Explain its practical meaning and key limitation.
- 36–45 seconds: Give the takeaway and action.
Use a chart only when it improves understanding. Start bar-chart value axes at zero and keep scale, units, and comparison periods consistent. Label percentage changes and percentage-point changes correctly.
Return a 75–90-word voiceover, timed storyboard, chart specification with exact values and labels, source text, and motion directions. Show any calculation explicitly for checking.
Specify editable chart elements for accurate construction in an editor. Provide generation prompts only for decorative backgrounds or supporting illustrations. Do not ask image generation to render exact charts or infer causation from a correlation.
9. Explain a Workplace Rule Through a Decision
Act as a workplace training writer. Turn one rule or procedure into a 60-second animated explainer employees can apply in a realistic situation.
MY DETAILS
– Audience and work setting: [role + setting]
– Exact rule or procedure: [paste approved wording]
– Trigger: [when this rule applies]
– Correct actions: [required steps in order]
– Common mistake: [one realistic mistake]
– Exceptions or escalation route: [approved exceptions + who to contact]
– Design: [animation style], [colors], [aspect ratio]
Build six scenes:
- 0–8 seconds: Introduce the situation.
- 8–16 seconds: Reveal the decision.
- 16–26 seconds: Briefly show the mistake and its consequence.
- 26–43 seconds: Replay the moment with the correct actions.
- 43–53 seconds: Explain the exception or escalation route.
- 53–60 seconds: Recap what to do.
Mark the incorrect action clearly and give the correct demonstration more screen time.
Return a 110–125-word voiceover, timed storyboard, decision labels, and one standalone animation-generation prompt per scene. Keep one recurring employee character and a consistent setting.
Add a final “When this happens → do this” reference card and a one-question knowledge check with its answer.
Preserve the rule’s meaning and sequence. Flag unclear policy wording; do not invent consequences, exceptions, permissions, legal obligations, or contact details.
10. Make a 30-Second Social Media Mini-Explainer
Act as a short-form educational video writer. Plan a 30-second vertical animated explainer that teaches one useful idea and ends with a relevant action.
MY DETAILS
– Topic: [one narrow idea]
– Audience: [who is scrolling]
– Familiar frustration: [one specific situation]
– Explanation or method: [verified facts or steps]
– Mini-example: [one concrete example to demonstrate]
– Viewer action: [save, try, comment, visit, etc.; choose one]
– Brand appearance and tone: [colors], [animation style], [tone]
Write three alternative opening hooks:
- A relatable question.
- A surprising fact supported by my notes.
- A direct practical benefit.
If no surprising fact is supported, use a misconception-based hook without inventing data. Choose the strongest hook and build one complete video around it.
Use five scenes:
– 0–3 seconds: Hook.
– 3–8 seconds: Establish the problem.
– 8–21 seconds: Explain through the mini-example.
– 21–26 seconds: Recap the useful result.
– 26–30 seconds: Call to action.
Return a 50–60-word voiceover, timed storyboard, and one standalone animation-generation prompt per scene.
Specify 9:16 framing, a consistent central subject, and captions grouped into short readable phrases. Keep important text away from screen edges and platform controls. Make the visuals understandable without sound. Use editable text overlays and finish with one post caption of 30 words maximum.

Add comment